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So it begins.. [Ninja vs Robots]

May 5th, 2009 | 1 Comment | Posted in Development, Ninja vs Robots, iPhone

I’ve been messing around in xcode lately playing with some iPhone development, getting myself comfortable with the editor, objective-c and the Cocos2d library in preparation for some serious game development. After a few weeks of kicking the tires I think I’m comfortable enough to start working on a real game, so tonight I sat down to go over the ideas I’ve been kicking around to pick one.

Picking one idea out of the five or so in my head, knowing what a huge commitment it is to finish a game, is a bit daunting. After much back and forth, pros and cons, I decided to just sit down with flash and start sketching some things out. Almost immediately this little guy popped out: (go ahead and hit the play button to see some crazy ninja action)

So, Ninja vs Robots (tentative title) it is. As of right now the basic plan consists of a side-scrolling free-roaming platformer (Metroid style) with some story to it and hopefully some fast-paced and interesting game play. This is going to be slow going, I’ve got a lot of other stuff on my plate and this’ll be a background thing, but expect to see something, oh I don’t know, sometime in 2011? Well, hopefully sooner than that, but you know how it is. It’s ambitious - I thought about doing a more casual game at first - but I know the types of games I want more of on my iPhone and this is it, so I’m going to skip the casual game phase and jump right into what gets me all happy.

I’ll post little updates here as I flesh out the concept more and start putting some gameplay together on the iPhone itself.

  • Who am I, you ask?

    Matt Guest is a RIA developer, enthusiastic coder, independent game developer wannabe, sometimes artist, amateur home brewer and a pretty decent dad and husband to boot.



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    Interested in iPhone development? Check out my site dedicated to iPhone game development at brokenPlatypus.com